Freebird has always excelled at nonverbal cues. The styling in Impostor Factory is really inviting, with art that I enjoyed more than in any of the previous games. The joke is about how often the game mentions the Animorphs books. The game’s murder mystery is set in a beautifully creepy mansion complete with ramparts and mysteriously locked rooms. Thisll probably be the last time we go back into orbit, too. The significance of this is that it foreshadows the existence of Joey, John's dead and forgotten brother, who liked the books when John didn't ever read them, and only pretended to like them for the sake of his mentally unstable mother. The devs claim Impostor Factory will probably mark 'the end of an era for Freebird Games and the To the Moon series,' whatever that means. And in an homage to classic horror, the mansion reveals modern secrets hidden beneath its Victorian appearance. The grounds are also richly illustrated, including a dramatic temple of Apollo folly straight out of neoclassical England. The smooth character art and animation also remind me of Secret of Mana’s lush 16-bit pixel graphics.įreebird games have always been funny in a gentle way that doesn’t clash with the games’ tender yet challenging emotional core. Because sometimes, the surprise spoiler ending is the only reason youd pay 11 to see what is otherwise a turkey of a film. In Impostor Factory, the team has taken a big swing by including full-on horror, as well as a complex meta-story involving the nature of science and time itself. And the humor is both slapstick and risky, letting players release tension as they explore the gore and mind-bending moral conundrums posed by the game’s story.
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